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Q&A with Dom Hall, editor of CAP {printed in Art Bureau 16}

For artists reading this who might be thinking of approaching your publication with their art, what are you looking for and how do you find and choose your artists?

It's a combination of looking at work which readers have sent in and actively looking for new talent. We do this through trawling through sites such as Illustration Mundo, 5oup, Depthcore and attending degree shows (there was a great one recently in London called New Designers which brought together graduate work from different colleges around the UK) and keeping in touch with illustration agencies such as Advocate, Debut, Synergy, CIA, etc.

In terms of what we look for—we're after original, new styles which show clear thinking and are not derivative. When an illustrator develops a really fresh style, people tend to copy it—so you get a lot of third rate Jasper Goodall rip-offs. We only like to print really striking work which looks brand new.

How did Catalina Estrada, Jan W. Wennekes (aka Zeptonn) and Mulheres Barbadas come to CAP's attention?

Catalina was first featured on a Computer Arts cover in 2006 and we've featured her a couple of times since. I think she approached the magazine with some of her work. She's doing an absolutely fantastic job of promoting herself at the moment and her work is getting a lot of exposure. I also noticed her influence in some newer designer's work. I think Jan was found the same way. With the fantastic Mulheres Barbadas, I saw their work on Illustration Mundo and couldn't believe they hadn't already had more exposure in Europe. We got in touch with them and they were easy, professional and fast to deal with—they created the cover for CAP 99 and an A1 poster to go with the issue, in about a week.

What were your (or the art director's) first impressions when working with (or first seeing) these artists?

Catalina is fantastic to work with—very helpful and professional, the same goes for Jan. Mulheres Barbadas have the most amazing style and were brilliant to work with. As I said, they designed our magazine cover, which was looking at underground design. We simply sent them a list of things we wanted to see on the cover, such as punks, peace signs, mohawks, guitars—and they did the rest. We were delighted with the work they created for us.

To subscribe to Computer Arts, or its sister publication, Computer Arts Projects, please visit Future Publications. All rights reserved.

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